Tuesday, 15 March 2016

Relic Rush

Relic Rush
Core mechanic: Pressing screen to stop character from moving.
Secondary mechanic: let go of screen to allow character to move.
Progression: Complete 8 levels to get to new stages in new areas (With different themes).
Narrative: You are a treasure hunter who is in search for an ancient relic.
Relic Rush was developed by crescent moon who also developed other games such RavenSword, stellar wonder and shadow blade reload, they also publish game for other company’s


Stack
Core mechanic: Tap screen to stop the incoming square over the base square.
Secondary mechanic: Stop box perfectly onto of other box multiple times to make the square get bigger.
Progression: Your tower gets taller and taller with every square placed onto the stack.
Narrative: You are stacking square onto of one another in an attempt to build the tallest tower of squares.

Stack was developed by ‘Ketchapp’ who have also developed Twist, Splash, Swing and more.

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