Friday, 25 March 2016
Tuesday, 15 March 2016
Relic Rush
Relic Rush
Core mechanic: Pressing screen to stop character from
moving.
Secondary mechanic: let go of screen to allow character to
move.
Progression: Complete 8 levels to get to new stages in new
areas (With different themes).
Narrative: You are a treasure hunter who is in search for an
ancient relic.
Relic Rush was developed by crescent moon who also developed
other games such RavenSword, stellar wonder and shadow blade reload, they also publish
game for other company’s
Stack
Core mechanic: Tap screen to stop the incoming square over
the base square.
Secondary mechanic: Stop box perfectly onto of other box multiple
times to make the square get bigger.
Progression: Your tower gets taller and taller with every
square placed onto the stack.
Narrative: You are stacking square onto of one another in an
attempt to build the tallest tower of squares.
Stack was developed by ‘Ketchapp’ who have also developed
Twist, Splash, Swing and more.
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