Sunday, 13 December 2015
Thursday, 10 December 2015
Graphics
Positive- Cool background, Cool character, Cool sound effect.
Negative- Player model could use more detail, could use more colors, could improve the win screen.
Mechanics
Positive- Being able to press R to restart is great, movement is good.
Negative- Bad collision boxes (too large), jump height needs to be lowed, you can walk off the edge, you can lose after you have won, hit box is a rectangle when the object is a point.
Game Feel
Positive- Runs smooth, character handles well.
Negative- Jumping feels weird
Fun
Positive- Enjoyable to play, good level design,
Negative- Too easy!
Overall I think my games fundamental functionality works well and the graphics were good and properly displaying the setting and characters moment and the game worked. I could improve my game my adding more levels with higher difficulty and making more detailed graphics but overall I am happy with my game.
Positive- Cool background, Cool character, Cool sound effect.
Negative- Player model could use more detail, could use more colors, could improve the win screen.
Mechanics
Positive- Being able to press R to restart is great, movement is good.
Negative- Bad collision boxes (too large), jump height needs to be lowed, you can walk off the edge, you can lose after you have won, hit box is a rectangle when the object is a point.
Game Feel
Positive- Runs smooth, character handles well.
Negative- Jumping feels weird
Fun
Positive- Enjoyable to play, good level design,
Negative- Too easy!
Overall I think my games fundamental functionality works well and the graphics were good and properly displaying the setting and characters moment and the game worked. I could improve my game my adding more levels with higher difficulty and making more detailed graphics but overall I am happy with my game.
Sunday, 6 December 2015
Wednesday, 2 December 2015
Today I added my walk cycle animation to my character so that my character looks like he is walking when you move him. In order to achieve this I had to make 4 key frames for the walk cycle facing on direction and then 4 more facing the other way in order to make it look like he is walking the correct way when moving either left or right. I then made an Idle pose my character will be in when not moving, I simply made an idle pose and made it the character normal image.
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